Here I painted Roadblock. Now I will do a short pause from painting gi joes miniature (but I could paint three more vehicles) and start to paint my.... TRANSFORMERS miniatures 😀
Roadblock with some of the last miniatures I painted.
Friday, 28 December 2018
Thursday, 27 December 2018
Wednesday, 26 December 2018
Sunday, 23 December 2018
Friday, 21 December 2018
Hail COBRA Commander!
Here a simple conversion I've done of the Cobra Commander.
The original miniature had an hood and an open hand. I included the visor face helmet and a cobra scepter.
The original unpainted metal CC:
For the paint scheme I was ispired by these two pictures:
The original miniature had an hood and an open hand. I included the visor face helmet and a cobra scepter.
The original unpainted metal CC:
For the paint scheme I was ispired by these two pictures:
Tuesday, 18 December 2018
Monday, 17 December 2018
Friday, 14 December 2018
G.I. Joe: RAM [Rapid Fire Motorcycle]
I painted the RAM [Rapid Fire Motorcycle] for my joes.
I did the beard to the driver with the green matter. Then he seem Rock n Roll.
I did the beard to the driver with the green matter. Then he seem Rock n Roll.
Friday, 7 December 2018
G.I. Joe: COBRA Super Sized H.I.S.S. Tank
I commissioned a 3d printed Super-Sized
Hiss Tank than I will consider the Cobra Commander's "Hiss Command Tank Mk-0". It will be the personal tank of Cobra Commander and will
include a driver and co-driver and 5 passeggers. I was considering to paint some silver cobra symbols and numbers (001 on both sides), but for now I will not include them, because I'm afraid to ruin the paint scheme and because in the picture from the cartoon the tank has not symbols.
A picture of the "Super Sized" tank from episode 15 "Haul Down the Heavens". I know well that the cartoon often don't care for size, scale comparison or logic (or maybe just some animation errors). I just took the excuse of this picture of an apparently super sized hiss tank with the side sliding door to have the opportunity to justify a command hiss tank. 😉
I did some minor modifications. I've included a door with loophole and some details to the tracks.
Here some pictures of the unpainted hiss tank (and without modifications). It is approximately the size of the mobat, but much higher.
A picture of the "Super Sized" tank from episode 15 "Haul Down the Heavens". I know well that the cartoon often don't care for size, scale comparison or logic (or maybe just some animation errors). I just took the excuse of this picture of an apparently super sized hiss tank with the side sliding door to have the opportunity to justify a command hiss tank. 😉
I did some minor modifications. I've included a door with loophole and some details to the tracks.
Here some pictures of the unpainted hiss tank (and without modifications). It is approximately the size of the mobat, but much higher.
Wednesday, 5 December 2018
[Pulp Alley Battle Report] The jungle abduction
Yesterday I played a Pulp Alley game with my gi joe miniatures. I was the Cobra player while my friend used Gi Joes. This will be the first scenario of a campaign of five scenarios.
Background:
"Cobra plans to kidnap a famous archaelogist, Professor Werner Von Croy, for unknown reasons. The Joes head to the doctor's last archaeological expedition, deep in the congo jungle.
It turns out Cobra is already there and attack the Joes."
Overview of the board and deployment of the leagues:
Major plot point: the archaeologist Professor Werner Von Croy
Minor plot points: The assistant Marie Blanche and Banga, the extreme peril native guide/guard
Minor plot point: an ancient relic
Minor plot point: african native
Minor plot point: monkey with jar and a snake as an extreme peril
Perilious area: Panther
Perilious area: Quicksand
The Leagues:
G.I. Joe Team 16 slots
Perk (5): Mastermind, Company of Heroes, Daredevil adventurersLeader (0): Scarlett
H d8 B 3d6 S 3d8 D 2d8 M 2d6 F 4d8 C 3d6
Abilities: Savvy, Marksman
Weapon kit: Pistol
Sidekick (3): Snake Eyes
H d8 B 3d8 S 3d8 D 2d6 M 3d8 F 2d6 C 2d6
Abilities: Quick-Strike, Indomitable
Weapon kit: Submachine Gun
Ally (2): Stalker
H d6 B 1d6 S 2d6 D 2d6 M 1d6 F 1d6 C 1d6
Abilities: Winged, Weapon kit: Submachine Gun
Ally (2): Breaker
H d6 B 1d6 S 1d6 D 2d6 M 1d6 F 1d6 C 2d6
Abilities: Plan, Weapon kit: Submachine Gun
Ally (2): Flash
H d6 B 1d6 S 3d6 D 1d6 M 1d6 F 1d6 C 2d6
Abilities: Marksman, Weapon kit: Rifle
Ally (2): Grunt
H d6 B 2d6 S 2d6 D 1d6 M 1d6 F 1d6 C 1d6
Abilities: Brute, Weapon kit: Submachine Gun
Models: 6
COBRA Command 16 slots
Perks (7): Mastermind, Company of Heroes, Daredevil adventures, Greater Purpose.Leader (0): Baroness
H d8 B 3d6 S 4d8 D 3d8 M 3d6 F 4d8 C 4d6
Abilities: Veteran, Deductive
Weapon Kit: Pistol
Sidekick (3): Firefly
H d8 B 4d6 S 4d8 D 3d8 M 4d6 F 3d8 C 3d6
Abilities: Burst fire, Crafty
Weapon Kit: Submachine gun
Ally (2): Scarface
H d6 B 2d6 S 3d6 D 1d6 M 1d6 F 1d6 C 1d6
Abilities: Marksman
Weapon Kit: Submachine gun
x5 Gang (2): Cobra Troopers
H - B 3d6 S 3d6 D 1d6 M 3d6 F 1d6 C 1d6
Ability: Armed
Weapon Kit: Submachine gun
x5 Gang (2): Cobra Troopers
H - B 3d6 S 3d6 D 1d6 M 3d6 F 1d6 C 1d6
Ability: Armed
Weapon Kit: Submachine gun
Models: 13
The Cobra have the iniatitive and move towards the minor plot points.
Firefly move, avoid Barga the estreme peril and try to win the Marie Blanche minor plot point but fail. Then the Baroness combine the efforts and finally take it.Marie Blanche: "Who are you, and what are you looking? This is just an archaeological expedition, we have nothing of value for you." 😥
Baroness: "Don't speak for us, girlie! We will decide if your research has any value for the cobra cause!" 😈
Stalker flies with his JUMP pack behind an ancient pillar with statue.
Stalker: "Don't be afraid, professor! We are the G.I. Joes and we are here to protect you!" 😉
Scarlett win the african native minor plot point.
Scarlett: (speaking in native language) <<"Hi, this place is not secure, a terrorist group is trying to kidnap a professor, please, for your security, come back to your home">>
African Native: <<"Thank you, good red woman, but this is my jungle, and I know it well, I could protect myself">> 😏
Snake Eyes try to avoid the snake extreme peril, but fail. At least he is not injured.
Snake Eyes: "..."
Stalker shot to some cobra troopers, he defeat one trooper but he is down.
Stalker: "Damn! The aim of these blueshirt guys is improved!" 😣
Scarlett move and win the major plot point, but she is hitten from Firefly and the Baroness and she is down, losing her african native plot point and professor major plot point. During the harsh shooting, the two cobra trooper gangs are defeated and Scarface is down (and will not recover) and both Firefly and the Baroness are injured too, but grunt, flash and breaker are down, while snake eyes win the monkey minor plot point.
The Baroness: "Ahahaha! A nice shot for COBRA! 😈
Fortunatelly all the joes recovery from the attack and are again ready to fight. Scarlett win again the major plot point, while the other joes shoot to Firefly and the Baroness. Firefly is down and will not recover, while the Barones could dodge all the shots.
Flash: "The dark lady is like a eel that slides between the projectiles!"
The Baroness: "You could have defeated my subordinates, but I will not fail my mission!" 😡
The Baroness try to win the african native minor plot point but she fails.
African native: <<"I don't trust you, you are a bad woman!">> 😠
Stalker: "Seem he know you well, Baroness!" 😏
The Baroness: "Oh shut up! Both of you!" 😡
just alone, the Baroness can't avoid all the attacks of the joes and she is finally defeated by the shooting of Snake Eyes, losing her minor plot point.
The Baroness: "Ouch! I failed! Cobra Commander will not be pleased..." 😭
The Joes get 4 victory points from the major plot point and minor plot point in their hands. The Cobra has no victory points because no plot points are collected. The Joes won. Yo Joe! 😁
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