Wednesday 19 August 2015

[PA League] Bò Cult of Dahomey

Here another league I've done last year.
The league is about a gang of dahomey natives lead by a Bòkônon (priestess of Bò), the occult scienze in opposition to the vodun religion.


Bò Cult of Dahomey
Perk (4): Altar (1), Companions (1), Ancient Sect (2)

Leader (0):  Bòkônon Amiwu
H d10 B 3d10 S 3d10 D 3d10 M 2d8 F 4d10 C 2d8
Abilities: Cursed Presence, Savvy, Untochable

x2 Allies (4): Guards
H d6 B 3d6 S 2d6 D 1d6 M 1d6 F 1d6 C 1d6
Ability: Fierce, Brute

x5 Gang (2): Dahomey Amazon Head Hunters
H - B 3d6 S 3d6 D 1d6 M 3d6 F 1d6 C 1d6
Ability: Armed, Dangerous

Models: 8 figures

Sunday 16 August 2015

[PA League] HOLY OFFICE (Roman Inquisition)

Here the "Sacra congregatio Romanae et universalis inquisitionis seu Sancti officii" (Supreme Sacred Congregation of the Roman and Universal Inquisition) or simple "Holy Office" and "Roman Inquisition"
a 193X league from the vatican to hunt heretics, witches, sorcerers, undead, demons, dark cultists and their minions or servants.


Sacra congregatio Romanae et universalis inquisitionis seu Sancti officii
Supreme Sacred Congregation of the Roman and Universal Inquisition, Holy Office

Perk (4): Animals (all), Ancient Sect (Dominion)

Leader (0): Cardinales Generales Inquisitores Dominicus
H d10 B 4d10 S - D 3d10 M 2d8  F 4d10 C 3d10
Abilities: Dark Presence, Burst Fire, Commander

Sidekick (3): Knight of Malta, Frater Eques Georgius
H d8 B 5d8 S - D 4d8 M 3d8 F 2d6 C 2d6
Abilities: Fierce, Hardened Veteran

Ally (2): Frater Redemptor Amadeus
H d6 B 3d6 S - D 3d6 M 1d6 F 1d6 C 1d6
Ability: Burst Fire

Ally (2): Frater Mundator Mattheus
H d6 B 3d6 S - D 3d6 M 1d6 F 1d6 C 1d6
Ability: Blast

Ally (2): Frater Mundator Simeon
H d6 B 3d6 S - D 3d6 M 1d6 F 1d6 C 1d6
Ability: Blast

Follower (1): Servus Hugo
H d6* B 2d6 S - D 2d6 M 1d6 F 1d6 C 1d6
Ability: Shadowy

Models: 6 figures

Friday 14 August 2015

[PA League] Bana Tribe of Khanysha, cult of Goddess-Queen TALESTRI

Here another Pulp Alley league I painted last year. This league will be often the antagonist (often bot league) of the Baker Expedition, Legio Prometheous and Red Ribbon in the jungle campaign I'm playing.

Background

The tribal women are the guardians of Themiscyra an ancient town hidden in a forgotten valley deep in the jungle of central africa (congo-south sudan). The hidden town is ruled from thousand of years from the mysterious green skinned Goddess-Queen Talestri. In thousands of years, no intruders could violate the hidden town, the few that could break the first defense of the tribal women were all destroyed by the great powers of the Queen-Goddess or by her Cyclops: GORT.
From the beginning of the colonial age, protecting the secret town is harder than in the past, few european explorers and adventurers approached the town, but all vanished in the jungle. Now, rumors from the natives about the ancient town of Themiscyra and her Queen-Goddess Talestri have reached the ears of some europeans, that consider the voices not simple legends and want to investigate... for archaeological purposes, desire of adventure or lust for powerful artifacts...

 Priestess Khanysha

 Tribal Woman Chieftain Saada

 Tribal Women Guards


 Tribal Women Archers

 Tribal Women Warriors


Tribal Women of Khanysha, Cult of Goddess Queen Talestri
Perks (5): Stealthy Agents, Animals (all, only the tribal archers are not)

Leader (0): Priestess Khanysha
H d10 B 4d10 S - D 4d10 M 2d8 F 3d10 C 3d10
Abilities: Commander, Cloud Minds, Danger Sense

Sidekick (3): Tribal Woman Chieftain Saada
H d8 B 5d8 S - D 4d8 M 3d6 F 2d8 C 2d6
Abilities: Fierce, Hardened Veteran

x2 Followers (2): Tribal Women Guards
H d6* B 3d6 S - D 2d6 M 1d6 F 1d6 C 1d6
Ability: Fierce

x5 Gang (2): Tribal Women Warriors
H Special B 4d6 S - D 2d6 M 3d6 F 1d6 C 1d6
Ability: Dangerous

x5 Gang (2): Tribal Women Archers
H - B 3d6 S 3d6 D 1d6 M 3d6 F 1d6 C 1d6
Ability: Armed

Models: 14 figures

Wednesday 12 August 2015

PULP ALLEY Battle Report: Free BAGI

Here a Pulp Alley Solo game I played last year (three hours of play, 7 turns played)

Background:
Somewhere in central africa, 193X
From an hidden laboratory, an evil and mad scientist, working for the Red Ribbon Army, created some bestial hybrids, using animal and human DNA.
Some of the creatures free themselves and try to flee in the jungle.
The Commander Red ordered that Blue Korp must capture the monsters, especially the most dangerous: Bagi.


I played a modified scenario of "Death Trap". Bagi, the Terror league, was the major plot point. The Blue Korp (bot league) MUST capture her.
The other minor plots are three hybrids and a belgian hunter that was sleeping in his house, a witness.
All the minor plots are extreme perils (including the human, he have a gun)

The leagues were:

Terror (me): the Pink Panther BAGI


Terror (5): Bagi
H d10 B 4d12 S - D 4d10 M 2d8 F 3d10 C 2d8
Abilities: Animal, Inhuman, Agile, Hardened Veteran,
Shadowy, Unstoppable, Quick Strike, Muscle of Steel.

BOT league:

Red Ribbon Army, Blue Korp


Perk (3): Eagle Eyed Troopers

Leader (0): Captain Ranka Schiffer
H d10 B 3d10 S 4d10 D 3d10 M 3d10 F 2d8 C 2d8
Abilities: Commander, Marksman, Quick Shot

Sidekick (3): Liutenant Klaus Adonis Schiffer
H d8 B 3d8 S 3d6 D 3d8 M 2d8 F 2d6 C 2d6
Abilities: Hardened Veteran, Muscle of Steel

x2 Allies (4): Soldat
H d6 B 2d6 S 1d6 D 2d6 M 1d6 F 1d6 C 1d6
Ability: Burst Fire

x2 Allies (4): Soldat
H d6 B 1d6 S 3d6 D 2d6 M 1d6 F 1d6 C 1d6
Ability: Marksman

Models: 6 figures

The board, I had not some jungle scenery so I tried to do my best with what was available, my idea was a savana near the border of a jungle...


The perilious areas
Lions looking for lunch

Bat Swarms "Hey this gallery is ours!"

The minor plot points:
The belgian hunter "Yawwwnnn ***... Hey! Who disturb my afternoon nap? What!? Armed Germans.. .and... m-M-Monsters?!!! Where is my gun?!"

the Harpy "SKREEEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeeeeeeeee!!!"

a Werewolf "Me n-neeed Fooooooooooooood!!" Drooooooooooooooool

bigfoot... or another werewolf?  ;)

Here the leagues deployed, the Blue Korp won the initiative
Bagi won a new friend, a male lion that seem like her (Friendly local) and deploy about 6" from the edge of the board.

Male Lion thought "PINK Lioness!!" :P

the Blue korp deploy about 12" from Bagi.

an overview of the deployment

1 TURN

The Red Ribbon won the initiative. One soldier move to the belgian hunter, but he fail to calm the nervous guy and win the minor plot.
Soldat "Please mister, For your safety, go back into the house."  :)
Belgian hunter "Hey! No german can say to me what I must do in my property!"  >:(

Ranka receives a random peril, but she won the challange.
Harpy hybrid doing a swooping flight over ranka "SKREEEEEEEEEEEEEEEeeeeeeeeeeeeeeeeeee!!!"
Ranka "Damn! Be careful with those claws! Well, I suppose I yet found one of our prey"  :? and then she move to the harpy

another soldier come to help his mate, they finally win the challange and take the minor plot.
Soldat "Sorry mister, but you must come with us. We will not accept a NO as an answer."  >:D

Two soldiers move to Bagi and her new friend, one of the soldat fire, but bagi is safe. Meanwhile, Klaus move to one of the minor plots (the male werewolf)
Soldat "Hey, look there! The pink monster and a lion! Open fire, but use the sedative bullets that the doctor gave to us, we must take her alive!"

Bagi and her mate rush the two soldiers. One of the soldier is down after the rush of the lion, but the other is safe.
Lion "ROAAARRR!!*"*how you dare to shoot to my partner?!

2 TURN

Ranka jump on the hill to capture the Harpy and won the challange. the Harpy is her now.
Ranka: "You finally learned to obey, monster!"  >:D

Klaus find an harder prey and fail to take his minor plot.
Klaus "Damn! This little wolf is aggressive! Stupid hydrophobic beast!"  >:(

Meanwhile, the brawl between bagi, the lion and the two soldiers continue. the first soldier recovered, but it'is down again and will be KO, the other is down too.
Bagi "Now I'am the PREDATOR and you will be MY prey!"  >:(

The other two soldiers run to help their comrades.
Soldat "Fast! Our comrades are in trouble!"

3 TURN

Ranka jump down, but she fail the challange
Ranka "Ouch! :-X Hey I slipped on.... WHAT!? Bird poop!? Bad Harpy, BAD!"  :-[

Bagi and the lion continue the brawl with the soldier, he is down again, but he will recover again the next turn.
Bagi "Stay down human!

Meanwhile Klaus won the challange and finally take the minor plot werewolf.

4 TURN

Klaus jump down but fail the challange.
Klaus "Ach! Shit happens! Literally..."  :-X

Bagi and the lion rush the other two soldiers, ignoring the first soldier still down. The two soldiers will be KO.
Bagi "We are winning! Thanks my feline brother you are a precious ally!" ;) She say caressing the lion.
Lion: "Puuuuuuuuurrrr"  :-*

Ranka run for the next minor plot and win the challange in the perilious area.
Ranka "Stay quiet kitten... I SAID stay quiet!"  >:(

5 TURN

The lion rush to finish the last soldier. Now he is down and will be finally KO.

Bagi take the minor plot from the defeated soldiers. The belgian is free now, and bagi win the initiative.
Belgian Guy "A sexy pink lioness? I thought that after an hangover a man could only see pink elephants."  :o

Ranka fail the challenge to the perilious area.
Ranka "Argh! You're tearing my uniform, Stupid Cat!"  :-X

Klaus run to Bagi
Klaus "It's time to finish this funny game, pretty kitten"  >:D

6 TURN

Bagi has the initiative, so she rush Klaus. During the brawl, Klaus is down, but will recover next turn. The minor plot is free.
However Bagi fail the challange to win the minor plot and she must dodge to avoid it. Meanwhile the lion run and Ranka move to the minor plot.
Werewolf "M-mating season!" drooooooooooooool :-*
Bagi "Hey! Don't touch me, doggie!!"  :-X

7 TURN

The lion is furious! He is the alpha male here. How dare this big doggie to harass HIS female? He MUST submit.
So the lion try to win the minor plot werewolf and finally take it. Bagi rush Klaus that is KO too.
Bagi "No more hunters in my way, I'm finally FREE!... but still I have a little problem here... "  :? she say looking to the overexcited lion

Meanwhile Ranka is finally near to her next target, ignoring that her comrades are all defeated. But she fail the challange!
Ranka "Damn! Come here doggie, where are you going?! Ach, I've lost her! Well... and where the HELL are my comrades?  :-[

Sunday 9 August 2015

[PA League] LEGIO PROMETHEUS Gabinetto RS/33

Here my third PA league I've painted last year.

It's a 193X Weird Wars league of italians, to search for unknown and mysterious artifacts from alien, occult or ancient origin.

Background:
The GABINETTO Ricerche Speciali anno 1933 (Cabinet Special Researches 1933 year), in charge of collecting, investigating and suppressing UFO data, was founded in 1933 on orders from Il Duce Mussolini, after a crashed disc aircraft of unknown origin was recovered from Lombardia. Gabinetto RS/33 have links with the Fascist secret police OVRA and with "Agenzia Stefani," the regime's news agency in charge of disseminating Fascist propaganda. Italys most famous scientist and inventor, Guglielmo Marconi, is the director of the Cabinet, which also include several other prominent Italian astronomers, scientists and aeronautical engineers. Marconi believe that alien life existe on Mars and that contact with the “Martians” would be possible from powerful radio transmissions. Some of the most important researches are about the Death Ray, flying saucers, flying Wing and first Jet aicraft Campini-Caproni C.C.2.
One of the best field agents of Gabinetto RS/33 is the loyal ex "Moschettiere del Duce" Benito Littorio Volpe that formed a special team the LEGIO PROMETHEUS in 1937, the same year when suddendly Marconi died.

more informations here:
http://discaircraft.greyfalcon.us/MUSSOLINI%20FIAT%20RIVA%20DEL%20GARDA%20DISC.htm

I enjoyed to do some research about italian interwar secret weapons. I was sure that Italy had some urban legends too, and Gabinetto RS/33 seem an excellent base for any weird wars ideas. There are many strange secrets in Italy, not just from alien or secret weapons, but from occult or mysterious sources too.

here some informations about italian secret weapons:
http://www.ww2incolor.com/forum/showthread.php/12015-Italian-secret-weapons-Marconi-s-death-ray-and-Belluzzo-s-flying-saucer

Captain Dante Littorio Volpe nickname "Capitan Littorio" and his bodyguard of paratroopers with power armor, painted with the paint scheme of the elite italian paratroopers in Africa:


Capitan Littorio and his sidekick lieutenant Giulietta Bellucci nickname "Belladonna"
 Sergeant Galeazzo Musolesi
 I used an Artizan miniature, including a new helmet and a little conversion on the jacket.
He is based on the character of Galeazzo Musolesi, from the italian "Sturmtruppen" comic
Here the original character:

The Ascari Eritrei (eritrean colonial soldiers)

Camicie Nere (Blackshirts) with colonial uniforms

 Gun Team of Blackshirts

modified CV/35 tankette
The LEGIO PROMETHEUS of Capitan Littorio 
Perk (3): Bastion of Scienze, Garage

Leader (0): Centurione (Captain) Dante Littorio Volpe nickname "Capitan Littorio"
H d10 B 3d10 S 4d10 D 3d10 M 2d8 F 2d8 C 4d10
Abilities: Commander, Clever, Marksman

Sidekick (3): Capo Manipolo (Liutenant) Giulietta Bellucci nickname "BellaDonna"
H d8 B 3d6 S 3d8 D 3d8 M 2d8 F 2d6 C 2d6
Abilities: Quick Shot, Sharp

x2 Allies (4): Camicie Nere Scelte (Corporals) (Paride Lupo, Vittorio Re)
H d8 B 1d6 S 2d6 D - M 2d8 F - C 1d6
Ability: Big

x5 Gang (2): Camicie Nere (Blackshirts)
Capo Squadra (Sergeant) Filippo Bongioanni
Legionari (Soldiers) (Antonio Fortunato, Giuseppe Berardo, Giovanni Guerzoni, Filippo Tecchio)
H - B 3d6 S 3d6 D 1d6 M 3d6 F 1d6 C 1d6
Ability: Armed

x5 Gang (2): Ascari Eritrei
H - B 3d6 S 3d6 D 1d6 M 3d6 F 1d6 C 1d6
Ability: Loyal

Models: 14 figures