Friday, 3 February 2017

Battle Report: Quell Rebellion

The first Rogue Trader Campaign was ended, then I started a new one a month ago.
We started with an easy scenario, just to gain experience. I bought the old Rogue Trader book some weeks ago, then I decided to use the plot generator.
This is the random scenario we rolled:

Chart 4 - Quell Rebellion
21-30 A popular rising on a small research station has divided the population.
The workers feel aggrieved and are determined to overthrow the magagement and establish a co-ooperative.
At the moment each side controls half of the planet's few settlements, but the workers at the water-recycling plant remain uncommitted.
Control of the plant means control of the planet, so a three cornered battle ensues for its possession.

Background:

On board of his ship, the inquisitor was dissatisfied. He had failed to gain the Key of Graciale.
His long quest was a failure. How he could accept it?
Now he received a message from the Adeptus Terra.
A small world was giving problems. A trivial rebellion of workers.
The local governor was asking for assistance.
The Inquisitor smiled sadly, maybe quelling an insignificant rebellion could improve his mood.

Overview of the board:

Perilious area: Catachan Devil

Bystanders: Workers

Major plot point (and hostile bystanders): Water-Recycling plant management

Minor plot point (and hostile bystanders): Workers

Minor plot point: Wounded soldier and Alien bandit (Hostile bystander)

Minor plot point (and hostile bystander): Native Alien Huntress
Special: If defeated the native alien huntress will join the league as an ally.

Minor plot point: Barrels

The Leagues:


Netherworld Cabal (my league)
Perk (3): Well Armed, Company of Heroes

Leader (0): Inquisitor Arago, the Mouth of the Emperor
H d10 B 3d10 S 4d10 D 2d8 M 3d10 F 3d8 C 3d10
Abilities: Intimidating, Ispiring, Commander
Optional Kit: Sci Fi
Weapon kit: Heavy

Sidekick (3): Kayura, the Amazon Warrior
H d8 B 5d8 S 2d6 D 4d8 M 2d6 F 3d8 C 2d6
Abilities: Quick Strike, Fierce, Moxie, Savage
Optional Kit: Sci Fi

Sidekick (3): Daimon the Renegade Chaos Champion
H d8 B 5d8 S - D 2d6 M 5d8 F 3d8 C 2d6
Abilities: Brute, Animal, Bodyguard, Moxie, Muscle of Steel
Optional Kit: Fantasy
Weapon kit: Heavy

Ally (2): Krana, the Rogue Eldar
H d6 B 1d6 S 3d6 D 1d6 M 1d6 F 4d6 C 1d6
Ability: Speedy, Savvy, Daredevil, Sharp
Optional kit: Sci Fi

Ally (2): Kratos, the Rogue Grey Knight
H d8 B 3d6 S 3d6 D - M 3d8 F 4d6 C 1d6
Ability: Armored, Marksman, Big, Fierce
Optional kit: Sci Fi

Ally (2): Rajura, the Renegade Dark Eldar
H d6 B 1d6 S 4d6 D 1d6 M 1d6 F 3d6 C 1d6
Ability: Speedy, Eagle Eyed, Marksman
Optional kit: Sci Fi
Weapon kit: Submachine Gun

Models: 6 figures


The Jokerz (the league used from my player)
Perk (0): None

Leader (0): Joker
H d10 B 2d8 S 4d10 D 4d10 M 2d8 F 4d10 C 3d10
Abilities: Speedy, Lucky Devil, Agile, Trick
Optional Kit: Sci Fi

Sidekick (3): Harley Quinn
H d8 B 4d8 S 3d8 D 4d6 M 2d6 F 3d8 C 2d6
Abilities: Speedy, Agile, Moxie
Optional Kit: Sci Fi

x2 Allies (4): Deilia & Deidra, the Dee Dee Sisters
H d6 B 3d6 S 3d6 D 2d6 M 1d6 F 2d6 C 1d6
Ability: Agile, Savvy, Fierce
Optional kit: Sci Fi

Ally (2): Harleen
H d6 B 3d6 S 4d6 D 2d6 M 1d6 F 1d6 C 1d6
Ability: Fierce, Marksman, Daredevil
Optional kit: Sci Fi

Follower (1): Jolly
H d6* B - S - D 4d6 M 1d6 F 3d6 C 2d6
Ability: Animal, Sly
Optional kit: Sci Fi

Models: 6 figures

The Batte Report:

Harley Quinn defeat the workers and gain the minor plot point.
Harley: "Good workers, you will find easier to work for the new management of the Joker.
Yes he is a clown, but it's not really a politician, I promise." ๐Ÿ˜ƒ
Daimon defeat the native alien huntress and she join the league, following him.
Native Alien Huntress: "You strong warrior, I fight with you, now."
The Inquisitor save the wounded soldier, but the alien bandit is stubborn and he could not leave the fight until two turns.
Arago: "You pitiful alien scum, you make a wrong choice to challenge me!"
Rajura defeat one of the Dee Dee Sisters, but he is defeated too by the other Dee Dee.
Dee Dee: "I avenged you sister! That bad dark eldar should not hurt you!" Baaaaad guy!" ๐Ÿ˜ซ

Krana tried to win the minor plot point barrels but failed and was defeated too.
Kayura didn't fail and the barrels are hers. The fights between the two leagues begins.
Harley Quinn: "Hey! Go away from those barrels, it's my booty!" ๐Ÿ˜ž
Kratos: "Not if I have something to say about it!"
The battle continue, nobody seem to prevail for now.
The native female alien try to convince a bystander to join the fight, but she fail.
Worker: "I'm sorry pretty sexy alien lady, but I'm not so stupid  :`... I'm neutral.
However I could like to know you better... Are you free this evening?" ๐Ÿ˜
The fight for the barrels end with the victory of the inquisition.
Harley Quinn, Harleen and the last Dee dee are defeated. They could not stop the determination of the followers of the Inquisitor.
Daimon collects the minor plot point lost by Harley Quinn.
Daimon: "This is an imperial property! I hope, You learned to not to interfere in the internal issues of the Imperium."

The Joker easily wins the trust of the old management.
Joker: "You have made the right choice! I promise water for all! All days will be funny days!"  ๐Ÿ˜€

Kayura didn't agree and try to make the difference.
Kayura: "You, again! Were you not yet satisfied to hinder us in our last quest? You really have not shame!"
 The brawl is hard but Kayura could not win and the Joker keeps the major plot point until the end of the scenario.
Joker: "Accept it, this good people have done their choice, they will follow my new management now, AHaHaHahAhAh!  ๐Ÿ˜
Arago: "You are wrong, clown... You may have submitted the water-cycle plant management, but all the workers are with us.
This plant is under control, but I perceive something strange behind this rebellion... I should do more investigations...

2 comments:

  1. Looks like Brilliant game, can I come round your house? I take it your using Pulp Alley?

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    Replies
    1. Thanks :)
      Yes I use Pulp Alley rules for my Rogue Trader Games, we enjoy these rules, they seem fine for our games, and we especially like the Fortune Cards. :D

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