Today I played a Pulp Alley game with some of my 54mm miniatures I painted.
I
was the Brotherhood and Capitol Heroes player while my friend was the Lady Mechanika and Nova Commando
player. We used two leagues each. There were four plot points. The winner would be who could take more of them.
The Leagues:
BROTHERHOOD
Perk (4): Tenacious, Company of Heroes
Leader (0): Inquisitor Kane
H d10 B 4d10 S 3d10 D 2d8 M 4d10 F 2d8 C 3d10
Abilities: Iron Will
Weapons kits: SMG, Heavy
Optional kit: Sci Fi
Sidekick (3): Sebastian Crenshaw
H d10 B 4d8 S 2d6 D 2d6 M 3d6 F 4d8 C 2d8
Abilities: Shadowy
Weapons kits: Basic, Pistol
Optional kit: Sci Fi
Sidekick (3): Vitus
H d10 B 4d8 S 2d6 D 2d6 M 3d6 F 4d8 C 2d8
Abilities: Shadowy
Weapons kits: Basic, Pistol
Optional kit: Sci Fi
Models: 3 figures
CAPITOL HEROES
Vantaggi (7): Duo, Daredevil Adventurers, Crafty
Leader (0): Mitch Hunter
H d10 B 4d10 S 4d10 D 2d8 M 4d10 F 2d8 C 3d10
Abilitities: Fierce, Moxie, Daredevil
Weapons Kit: Heavy
Optional kit: Sci Fi
Sidekick (3): Big Bob Watts
H d10 B 4d8 S 4d8 D 2d6 Ma 5d8 F 2d6 C 2d6
Abilities: Daredevil, Marksman, Mighty
Weapons Kit: SMG
Optional kit: Sci Fi
Models: 2 figures
* without the green soldiers
LADY MECHANIKA
Terror (5): Lady Mechanika
H d12 B 4d10 S 5d10 D 2d8 M 4d10 F 2d8 C 3d10
Abilitities: Revive, Inhuman, Noblesse, Muscle of Steel, Fierce, Marksman, Blast, Indomitable
Optional kit: Sci Fi
Models: 1 figure
NOVA COMMANDO
Perks (3): Resourceful, Garage, Well Armed
Leader (0): Lieutenant Mila Kusanagi
H d10 B 3d8 S 4d10 D 2d8 M 2d10 F 3d10 C 3d10
Abilities: Danger Sense, Marksman, Veteran
Optional kit: Sci Fi
Sidekick (3): Sergeant Gabriel Blackburn
H d10 B 3d8 D - M 3d10 F - C 2d6
Skills: Big
Weapons Kit: SMG
Optional kit: Sci Fi
x2 Allies (4): Soldiers
H d6 B 1d6 S 3d6 D 1d6 M 2d6 F 1d6 C 1d6
Skill: Marksman
Optional kit: Sci Fi
Gun Team (1): x2 Crew
Light Gun 5d6, Realiability 1d6
H - B 1d6 S 2d6 D 1d6 M 2d6 F 1d6 C 1d6
Optional kit: Sci Fi
Models: 6 figures
Overview of the board and deployment of the leagues:
All the leagues move slowly. The Inquisitor try to win the plot point but fail and he is injured by a booby trap, the Mortificator is luckier and win the challenge, but it is a futile victory because there is no reward.
Mitch Hunter find a small treasure and win the challenge gaining a reward.
Lady Mechanika and the Nova Command move toward the walls.
A tough firefight between the leagues begin. Several characters are injured.
One of the crew of the Gun team is defeated during the firefight.
The Gun Team is defeated. The firefight continue with more injuries for all the leagues.
Mila Kusanagi win the challenge of the plot point and gain a reward. The Mortificator is down, but recover in the next turn.
The firefight is brutal, with heavy use of SMG, but it is inconclusive.
Mitch Hunter jump the peril on the door of the fortified wall and move inside the gallery.
Mila Kusanagi is defeated from some nice shots from Big Bob Watts and Inquisitor Kane. She lose her plot point.
Meanwhile the firefith continue elsewhere.
Lady Mechanika win the challenge for another plot point, but gain no reward.
After several shots, the Mortificator is defeated.
Mitch Hunter retreats prudently to avoid losing his plot point.
Lady Mechanika and a soldier shot to Big Bob Watts, defeating him.
The Brotherhood and Capitol Heroes still have their single plot point, then win the scenario.